Coordinates numerically represent your location in a Minecraft world.They are based on a grid where three lines or axes intersect at the origin point. Players initially spawn within a couple hundred blocks of the origin point.
Several of Minecraft PE’s vanilla in version 0.16.0 require that you provide them coordinates. An example is the /tp (shorthand for the /teleport) command.
For to a location you supply the x, y and z coordinates that you wish to go to. The syntax is: /tp [y-rot:int][x-rot:int] For any command, optional parameters are in brackets such as the y-rot and x-rot for teleporting. To keep things simple, let’s ignore those optional parameters and focus just on the required ones: /tp So, let’s say you are somewhere in the game and you wish to be able to return to it by teleporting back at a later time.
Where the Java version of Minecraft has an optional overlay that shows your coordinates, Pocket Edition does not. You can, however, still find your location. Here are two ways: Method #1: Find Your Location by Setting the World Spawn Point A quick way to find your current location is to to your current position. Doing so is very straightforward: • Start a Minecraft PE 0.16.0 (or higher) game with cheats enabled.
• Click the speak or talk icon. • To set your position to the new spawn point, type /setworldspawn • Minecraft PE will show the syntax as /setworldspawn [spawnPoint: x y z] • The parameters in brackets are optional and we don’t know them anyway. For our purposes, simply omit the brackets and their contents entirely. • Hit enter to send the command.
• The command will respond by reporting back: You have been teleported to,, • The values that appear for the x, y and z values are your current position. Method #2: Find Your Location by Teleporting This might sound like a contradiction as we’ve been talking about the fact that we need to know our coordinates so we can teleport. While that is true, allows you to reference your current position for the x, y and z coordinates. To do so, you use the tilde character (~). • Start a Minecraft PE 0.16.0 (or higher) game with cheats enabled. • Click the speak or talk icon. • To teleport with the shorthand command, type /tp ~ ~ ~ • Hit enter to send the command.
• The command will respond back: You have been teleported to,, • The values that appear for the x, y and z values are your current position. Last Updated Apr 20, 2017.
You may wish to reset a player’s location and inventory or edit their player file on a Minecraft server from time to time. It is useful when you want the player to respawn at spawn with an empty inventory or need to pull a player out of an area of the world that is causing server crashes or slow downs. Flash player for chrome mac 10.5.8.
This tutorial will give you the option of resetting or editing a player’s location and inventory by removing or editting the playername.dat or uuid.dat file. Advanced users may want to edit their player’s data file using an external program called. The benefit of editing the player’s data file is that their inventory won’t be erased or the player won’t lose modded information that is tied to the player (Forge/Cauldron Servers). The advanced sections assume that you have downloaded and openned NBTExplorer. Minecraft older than 1.7.6 (non UUID) • Make sure that the player you wish to reset is logged out of the server. • Use FileZilla to connect to the server FTP.
• On the remote site, open the game folder. • Open the world folder.
It is usually world, unless you have changed it. • Open players. • Simple: Delete, or download/rename and then delete, playername.dat. Replace playername with the name of the player you wish to reset.
• Advanced: Instead of deleting playername.dat, download it to a location on your computer such as your desktop where you can easily find it. • From NBTExplorer, press the Open NBT Data Source button that looks like a folder. • Navigate to where you saved the playername.dat file, select it, and press open.
• Scroll down until you find the tag labeled Pos with 3 entries and press the + symbol next to it. These are the data tags that store where a player is in game. • Double click on the tags one at a time and change their values. The tags aren’t labelled, but they are X, Y, Z in that order. Be careful what you set these numbers to as you can cause a player to spawn in the ground. I suggest setting their value to your world’s spawn or a known safe coordinate location. • Upload the playername.dat back to your server in the same place you got it.